Artificial Intelligence and Robotics Glossary
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Artificial Intelliegence: It is the science and engineering of making intelligent machines, especially intelligent computer programs. It is related to the similar task of using computers to understand human intelligence, but AI does not have to confine itself to methods that are biologically observable. | |
Artificial Life: Artificial Life is devoted to a new discipline that investigates the scientific, engineering, philosophical,and social issues involved in our rapidly increasing technological ability to synthesize life-like behaviorsfrom scratch in computers, machines, molecules, and other alternative media. | |
Algorithm An algorithm is a set of instructions that explain how to solve a problem. It is usually first stated in English and arithmetic, and from this, a programmer can translate it into executable code (that is, code to be run on a computer). |
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B.E.A.M.: BEAM is an acronym standting for: Biology, Electronics, Aesthetics and Mechanics. | |
Bayesian Networks: A Bayesian network is a graphical model that encodes probabilistic relationships among variables of interest. |
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Cognitive Science: Cognitive Science, as a discipline, is concerned with learning how animals (and machines) acquire knowledge, represent that knowledge, and how they manipulate those representations. |
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Domain Expert The person who knows how to perform an activity within the domain, and whose knowledge is to be the subject of an expert system. |
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Expert System: An interactive computer program that helps users with problems that would otherwise require the assistance of human experts, programs that present the computer as an expert on some topic. Expert systems capture knowledge in rules that can be communicated to others as advice or solutions. The programs often simulate the reasoning process used by human experts in certain well-defined fields. |
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Game Theory Game theory is a branch of mathematics that seeks to model decision making in conflict situations. |
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Heuristics A term describing an exploratory method of attacking a problem in which the solution is obtained by successive evaluations of progress toward the final results. |
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Inference Engine The part of an expert system responsible for drawing new conclusions from the current data and rules. |
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Knowledge-based Systems Usually a synonym for expert system, though some think of expert systems as knowledge-based systems that are designed to work on practical, real-world problems. |
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Machine Learning: Machine learning refers to the ability of computers to automatically acquire new knowledge, learning from, for example, past cases or experience, from the computer's own experiences, or from exploration. |
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Neural Networks: Neural networks are an approach to machine learning which developed out of attempts to model the processing that occurs within the neurons of the brain. |
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Pattern Recognition The use of feature analysis to identify an image of an object. May involve techniques such as statistical pattern recognition, Bayesian analysis, classification, cluster analysis, and analysis of texture and edges. | |
Parallel Robot Robot whose arms have concurrent prismatic or rotary joints. |
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Robotics: Robotics is the branch of technology that deals with the design, construction, operation, structural disposition, manufacture and application of robots. | |
Robot: A robot is a machine designed to execute one or more tasks repeatedly, with speed and precision. There are as many different types of robots as there are tasks for them to perform. |
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Source Code Symbolic coding in its original form before being processed by a computer. | |
Serial Robot A type of robot that consists of one series of joints united with links. |
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UAV (Unmanned Aerial Vehicle): An aircraft controlled without a pilot. These aircraft are predominantly used by the military and differ from missiles as they are designed to be reusable. Early UAVs used remote control and preplanned flight paths; more recently research has been conducted in autonomous versions. |
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XYZ Coordinates A reference to the most common names given to the lines forming a Cartesian solid. |
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