Results Found (7)
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OpenSkyNet
http://sourceforge.net/projects/openskynet/
OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors, and machine learning.
(Added: 18-October-2011, Hits: 168, Rating: 0, Votes: 0)
Artificial Intelligence, Games, Open Source, ToolkitsSimBionic
http://www.simbionic.com/
Artificial Intelligence (AI) Middleware for Games, Simulations, Training, and Complex Event Processing.
(Added: 18-October-2011, Hits: 145, Rating: 0, Votes: 0)
Agents, Artificial Intelligence, C++, Games, Intelligent, Java, Software, ToolkitsRobot Battle
http://www.robotbattle.com/
Robot Battle is a programming game that challenges you to design and code adaptable battling robots.
(Added: 07-October-2011, Hits: 149, Rating: 0, Votes: 0)
Artificial Intelligence, Games, SoftwareglAnts - An Ant Simulation Game
http://glants.sourceforge.net/
This project is a combination mech game and simulation that will allow you to interact with simple artificial ants.
(Added: 27-September-2011, Hits: 148, Rating: 0, Votes: 0)
Artificial Life, Games, Open Source, ProjectsAI Game Programmers Guild
http://www.gameai.com/
Founded in 2008, the AI Game Programmers Guild currently consists of over 200 professional game AI developers from all across the industry and from around the world.
(Added: 22-September-2011, Hits: 95, Rating: 0, Votes: 0)
Artificial Intelligence, Games, Societycomp.ai.games
http://groups.google.com/group/comp.ai.games/topics
Artificial intelligence in games and game-playing.
(Added: 17-September-2011, Hits: 94, Rating: 0, Votes: 0)
Artificial Intelligence, Games, NewsgroupsA Comparison of High-Level Approaches for Speeding Up Pathfinding
http://web.cs.du.edu/~sturtevant/papers/highlevelpathfinding.pdf
Description and analysis of several approaches is given with the postmortem example of usage in video game Dragon Age: Origins.
(Added: 13-September-2011, Hits: 320, Rating: 0, Votes: 0)
Games, Pathfinding, PDF, Publication
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