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A Comparison of High-Level Approaches for Speeding Up Pathfinding
http://web.cs.du.edu/~sturtevant/papers/highlevelpathfinding.pdf
Description and analysis of several approaches is given with the postmortem example of usage in video game Dragon Age: Origins.
(Added: 13-September-2011, Hits: 320, Rating: 0, Votes: 0)
Games, Pathfinding, PDF, Publication
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